In a series of articles, I will attempt to make a design for the MUD server I am writing. I will try not to make into some kind of internal and incoherent brain-storming session, but it will also not be very formal or using any formal methods.
Since it is only me making this server, this design will be quite agile, meaning that it will change as I work, both on this actual design and on the code itself. I will try to keep this design up to date as I code, so the design and and code don’t differ too much.
Here are now the designs: